SonicOSX 7 Match Objects

Introduction to Match Objects for SonicOSX

Match objects represent the set of conditions which must be matched for actions to take place. Once logged into the firewall the Match Objects function for SonicOS/X is located at OBJECT > Match Objects. Within the Match Objects section, you define the object type, the match type (exact, partial, regex, prefix, or suffix), the input representation (text or hexadecimal), and the actual content to match. Match objects were referred to as application objects in previous releases of SonicOS/X. Match Objects are used in conjunction with Action Objects to create App rules.

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